Visual Development - Fish Cube Match-3
I was tasked with creating a game world based on the theme 'fish', and settled on a cube-based visual language. The animals would be game pieces, and the fisherman would be the antagonist.
I was tasked with creating a game world based on the theme 'fish', and settled on a cube-based visual language. The animals would be game pieces, and the fisherman would be the antagonist.